DC: Heroes & Villains


  • Role: Game Design, Level/Puzzle Design

  • Date: 2021-2024

  • Engine: Unity

  • Platform: Mobile (ios/android)

  • Team: Ludia


Game Overview

The DC universe needs YOU in DC Heroes & Villains, an epic Match-3 RPG superhero game! Collect and train legendary superhero DC icons like Batman, The Joker, Blue Beetle, Superman, Aquaman, Wonder Woman, Lex Luther, Harley Quinn, The Flash and take on enemies to survive extinction in strategic match 3 games!

Strengthen your team and unite with others across the DC universe. Work together to fight injustice and defeat foes and bosses for awesome rewards in limited time events. All DC Comics superheroes and villains including Batman, Superman, Blue Beetle, Harley Quinn, Wonder Woman, the Joker, Aquaman, and The Flash can be upgraded to become more powerful.

- Recruit and collect over 60 DC super heroes and villains and build teams for every type of match 3 puzzle battle.


- Help your team to regain their powers and upgrade abilities to unlock their full potential.


- Master challenging match 3 Puzzle RPG gameplay across 152 missions and PvP games.


- Match tiles and create powerful match 3 combo chains to activate exciting Synergy, Melee and Ranged Power moves from your team.


- Synergize with Batman, The Flash, Superman, Wonder Woman and the rest of the Justice League to unleash powerful combos.


-Batman VS Superman, The Flash VS The Joker, Wonder Woman VS Aquaman, The Riddler VS Blue Beetle, Batman games, or Superman games, the opportunities for battle are endless.


My Role

Game Design, Level/Puzzle Design

  • Worked as the solo level designer on DC Heroes and Villains, from production through

    the full release.

  • Designed 300+ match 3 combat puzzle levels, using Excel and Unity.

  • Balanced player progression through the campaign and Battle Pass.

  • Created design documentation and onboarding documentation for the level design.

  • Integrated all the levels into the game with Unity using custom tools.

  • Close relationship with QA team, balancing based on iteration and
    qualitative/quantitative studies.