About Mico Demo
Michelangelo (Mico) Demo is a Game Designer, Level Designer, Visual Effects Artist and Game Feel Designer. When he is not making games, he is designing clothes, cheffing up food, going fishing, and spending time with friends.
He has attended Champlain College, for a degree in Game Design and Development, but has been involved in Game Design since the 8th grade, having a passion for it from a young age.
Mico has worked in the industry at Gameloft Montreal for almost 2 years, and continued to work at Ludia for 3 years. He is skilled in communication, and able to have fun as well as work professionally with any sort of team, in any environment.
He works with Unity, C#, Photoshop, Illustrator, Unreal Engine, Cryengine SDK, and Blender.
As a designer he is all about JUICE AKA Game Feel in video games. He focuses on developing games that give players feedback in every way possible through instense visual effects, blood pumping sound, and fluid game design.